As a full-time UI/UX design contractor with Software Technology Group, I've stepped into three very different client teams to simplify complex mobile and desktop products.

Product Designer · Native iOS

  • Design and deliver new features within the native iOS Member Tools app.
  • Turn product requirements and user needs into clear flows, prototypes, and polished interface designs.
  • Collaborate with stakeholders, project managers, and cross-functional partners to define problems, align priorities, and refine solutions.
  • Apply Apple's Human Interface Guidelines, relevant Material Design guidance, and the Church design system to create consistent and accessible experiences.
  • Partner closely with developers through feasibility, handoff, implementation, and quality assurance to preserve design intent.

"Steven provided us immediate value in producing quickly, understanding requirements, asking insightful questions, and offering meaningful feedback and suggestions."
Jared U. Senior Interaction Mobile App Designer

Product Designer · Mobile + Desktop

The contract position I was offered with Savage Services was a perfect match. Savage never utilized any design resources in their products, so being able to see the applications through fresh eyes allowed me to use my abilities to sift through unnecessary information that blocked many technicians and field workers to perform their jobs properly.

"Would I want to work with Steve again on another project? Without any hesitation, I say yes."
Tyler A. Project Manager, Savage Services

UI/UX Designer · Web Application

BonusRights initial application to determine and display employees yearly bonuses was difficult for clients to understand, resulting in dissatisfaction and confusion.  As a result, they needed a UI/UX solution to create an intuitive and user-friendly interface that simplifies the bonus calculation process and provides transparency to their clients.

"I cannot recommend Steven strongly enough."
Joe M. Product Manager at BonusRight/VisionLink

Product Designer · Native iOS

  • Design and deliver new features within the native iOS Member Tools app.
  • Turn product requirements and user needs into clear flows, prototypes, and polished interface designs.
  • Collaborate with stakeholders, project managers, and cross-functional partners to define problems, align priorities, and refine solutions.
  • Apply Apple's Human Interface Guidelines, relevant Material Design guidance, and the Church design system to create consistent and accessible experiences.
  • Partner closely with developers through feasibility, handoff, implementation, and quality assurance to preserve design intent.

Product Designer · Mobile + Desktop

The contract position I was offered with Savage Services was a perfect match. Savage never utilized any design resources in their products, so being able to see the applications through fresh eyes allowed me to use my abilities to sift through unnecessary information that blocked many technicians and field workers to perform their jobs properly.

UI/UX Designer · Web Application

BonusRights initial application to determine and display employees yearly bonuses was difficult for clients to understand, resulting in dissatisfaction and confusion.  As a result, they needed a UI/UX solution to create an intuitive and user-friendly interface that simplifies the bonus calculation process and provides transparency to their clients.